Terms
The rules for using xmrbet, in plain words. The numbers on this page come straight from the site's config, so they are always current.
Who can play
- You must be 18 or older, and gambling must be legal where you live. Checking that is your job, not ours.
- xmrbet is invite only. One account per person.
- The site currently runs on the Monero stagenet test network. Test coins have no value, and balances may be reset.
Your account
- Your account number is your only login. We store it hashed and cannot recover it. If you lose it (and your 2FA backup codes), your balance is gone.
- Admins can freeze or ban accounts that cheat, abuse bugs or break these terms. A frozen account cannot bet.
Games
- Every game is provably fair: you can check any bet on the verify page.
- The house edge is 2% on every game. Over time, you lose about that share of what you bet.
- Max bets depend on the size of the house bank. See bet limits.
- If a bug settles a bet wrongly, we may correct the affected balances and will say publicly what happened.
Deposits and withdrawals
- Deposits count after 10 confirmations. Anything under 0.001 XMR is not credited.
- Withdrawals cost a 2% fee, taken out of the amount you withdraw: you receive the amount minus the fee. We pay the Monero network fee from it. The minimum is 0.001 XMR.
- Withdrawals need your 2FA code, or your login code if you have no 2FA.
- Withdrawals over 100 XMR wait for a manual check by an admin.
- Monero transactions cannot be reversed. Double-check every address.
- You can set an emergency backup address. If the site ever has to shut down, we send your whole balance there. Without one, we have nowhere to send it.
Sending to other players
- You can send XMR to another player by nickname. The minimum is 0.001 XMR.
- A 2% fee is charged to you on top: the player receives the full amount you enter.
- The money leaves your balance at once and is held until the player accepts it. If you cancel before they accept, you get it all back, fee included. If they decline, the amount comes back but the fee is kept. Once accepted, a transfer is final.
- At most 3 transfers can wait on the same player at once, and sending and accepting are rate-limited.
- Sending needs your 2FA code, or your login code if you have no 2FA. Testing accounts can't send or receive. Frozen accounts can receive, but the money can't leave until the account is unfrozen.
- Transfers are not a payment service. We don't step in on deals between players.
Investing in the bank
- Investing buys a share of the house bank. You share its wins and losses. Nothing is guaranteed and you can lose what you put in.
- Money stays in for at least 7 days. When you sell, the house keeps 40% of your profit (never of your original amount).
- Money the owner adds to the bank (mining, top-ups) belongs to the house, not to investors.
No guarantees
xmrbet is run by a small team and provided as is. We work to keep it running and your money safe, but we cannot promise there will never be downtime, bugs or losses. The source code will be published, so anyone can check how it works.
We may change these terms. Changes are made in the open, in the code history.